Killin’ It with Fire: The Trogdor Build

Maze: Dracula’s Castle

Purpose: Get the last 18 Vampire Hunter fragments I need for my one Vampire Hunter pearl that I need to grow the Sunflower statue.

Mainball: Red Dragon — Because consummate Vs.  Look it up. Seriously, though, it’s because only Red Dragon gives you an item that drops free Meteor Showers in your lap, comes with the stats to use it well and the Melee title you want to build quickly to Hell God of War and the Exclusive Skill that makes it safe(r) to melee things repeatedly while hoping for your Meteor Shower proc. That’s a LOT of Vs!

Linkball 1: White Chess Bishop — Red Dragon makes it safe(r), but only with the help of White Chess Bishop can facepunching be genuinely safe.

Linkball 2: Sculptor — Because of the way that Meteor Shower scales, it grows bigger than any other spell if you gain a crapload of bonuses to it. 10x Thinker is a crapload of bonuses to it.

Melee Title: Magic Warrior –> Dragon Warrior –> Hell God of War — Why cast when you can proc?

Magic Title: Lord of Elements (Fire) — Did I mention the goal of lots of bonus damage?

Venture Title: None — Seriously, you’re dumping 5000 EP into sculpting 10 Thinkers and you expect to have a Venture Title? What do you think you are, Ranger’s Song?

Artifact: Ring of Hell God of War — You might consider taking Gloves of Lord of Elements, except you wouldn’t because this is Dracula’s Castle and obtaining the Hunter’s Long Whip means an extra 5% chance to Meteor Shower. It’s not much alone, but stacked on top of the 20% from Hell God of War, it’s a very meaningful improvement and you want that. So, the Ring it is.

Potion: Lich’s Enhancement Potion — Because why wouldn’t you? (If you don’t have it, go for Vampire Hunter’s Potion instead.)

Other Equipment: As mentioned, the Hunter’s Long Whip is an important part of the build. For the Relics, you’re going to want to take Eternal Cup (and max out it’s normal Blood first), Vampire Hunter’s Cloak (because that’s why we’re here), and Confinement Cage (all that backtravel helps a lot in terms of getting the EP and spare floors needed to build all your Thinkers).

The Rundown: One-star your way straight to Hell God of War, then max out your Meteor Shower trigger%. Go back and fill in Novice Warrior, then take all three stars of Magic Apprentice. One-star your way to Lord of Elements, then drop back and max out Fire Master, then Wizard, then Black Mage. At this point, start dropping 100 EP into a Thinker on every floor, and slowly fill in your Warrior, Magic Warrior, and Dragon Warrior titles as EP allows.

Floor strategy is to reveal as many enemies as possible, but stopping to hatekill Werewolves on sight. Once everything possible is revealed, kill the summoning Liches first, then hit each Blood Slave once, then attack everything in order from lowest Attack to highest. That will give you the best chance of killing the most dangerous enemies with your proc.

Boss strategy is to pop Electrostatic Field and Disrupting Ray, hit him with 6 Meteor Showers (taking a hit along the way), and then if he’s still alive, hitting him with Icicle and starting over. Yup. 🙂

That’s really all there is to it. This strategy works almost as well outside of Dracula’s Castle, too — it’s really only the Hunter’s Long Whip that makes a significant difference, and even that isn’t really all that significant. The Trogdor build is courtesy of…damn…someone on Facebook. I tried to find the post where I saw it, and I can’t. So if it happens to be you, comment so I can give you credit, awesome G&D guy! 😀

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Wife’s Run: Speedfarming Prince…with Sage!

Maze: Saint’s Tower

Purpose: Getting Prince (because she hadn’t been arsed to before)/Farming Prince

Mainball: Panda — Because who doesn’t love Panda? He’s like Swordsman, but cuter. Also, there’s no better Maze for main Panda than Saint’s Tower, because once you hit F29 and give Master Turtle some wine, you can take out any floor mob for a number of MP equal to the floor you’re on — and there’s no better way to regain MP than Magic Toffee. Oh, and the other two Panda Wines have a crucial role to play in this as well. 🙂

Soul Link 1: Sage — Sage completely freaking ignores the Dark Ward produced by the floor pillars. So you don’t need to waste any time or thought breaking the pillars, because punching faces works all the way down. Also, that big pool of extra MP makes Magic Toffee especially magical even though you’re not going to arse yourself with the big 500-MP-granting spell you could get by breaking pillars.

Soul Link 2: Tarot — Because as long as we’re ignoring the Wards, we should bring along someone who has useful magic-like effects that can be used to heal, defend, and otherwise do useful things on floors with an anti-magic Ward. Between Sage and Tarot, you literally don’t even need a single Ward broken (except occasionally on the boss) to get to and win Prince and/or his fragments.

Melee Title: Warrior (via Royal Knight) — Because HP are good, but epic boss facepunches are also good, since Tarot’s Tower can protect us from the nasty hits.

Venture Title: Treasure Seeker — Yep. That’s it. No time for anything else!

Magic Title: Magic Apprentice — Ditto. Get your spells active and dump all your EP into more Melee-title power.

Artifact: Helm of Fighter — Just to make sure you can spend all your EP on the thing that matters.

Potion: Master Designer/Engineer — To make sure you have the EP for Pumpkin Carriage by the time you need it.

The Rundown: Saint’s Tower is usually a slow grind, with lots of fiddling with Crystals and Wards and Special spells that take three-plus taps per mob to work. This team takes all that away and sets you up to tap tap tap all the way to F60 where you can s/l 30 until Prince shows up.

You do still have to save up your 2k EP to buy the Pumpkin Carriage, but other than that, you really don’t have to do much of anything except tap tap tap tap. Ignore Wards, tap everything, move forward quickly.

The Boss fights go facepunch twice, change ward, facepunch some more. For F50 and F60, start with Panda Wine to make sure you can clear the boss super-fast.

It’s really the quickest, most effective brainless Saint’s Tower run you can get. And all this after I spent a good half-hour ranting violently to her about how Sage sucks just about as bad as a gumball can suck and has no purpose anywhere for any reason.

Yeah, she’s smarter than me. But I got at least one over on her — I married up. 😀