Maze: Avallon Fortress
Purpose: To max out the Engineering Manual and get as much other DP as possible along the way.
Main Gumball: Genie — You can see where this is going.
Soul Link 1: Future Cat — Yep.
Soul Link 2: Justice Herald — Because if you’re going to go that many floors, you really need a consistent, rock-solid plan for keeping your HP up.
Magic Title: Planar Prophet — Because we need ALL the floors.
Venture Title: Holy Blacksmith — Because Great Druid’s Cloak + Electric Shock Ring + the Chemistry that gives +30% to low-level spells + a high base Power = Lightning Bolts that kill the F60 boss in 2 casts. 🙂 Also, with Avallon sciences, the Blacksmith’s Anvil just pops out Quenching Essence every 5 floors, and every Quenching Essence beyond what you craft with turns into +2 Attack (again because Science!), which adds up over this many floors.
Melee Title: Titan Knight — I wanted the +30% HP from Knight for Justice Herald, and Titan Knight synergizes with Earth Master, so this was the title of choice.
Artifact: Boots of Planar Prophet — ALL. THE. DAMN. FLOORS.
Potion: Vampire Hunter’s Potion — You gotta have some Attack to conserve your spells for as long as possible, and you gotta have some Power to get max back-travel, so…why not?
Other Gear: I ended up wearing the Steam set, naturally, along with the Clockwork Pendant (+3 EP/tile) (I did switch this out for a (crafted) Starmoon Pendant after I had maxxed out all my Titles), the Electric Shock Ring, the Great Druid’s Cloak, the Boots of Planar Prophet, and the Dimension Bag. Mostly obvious, but one thing is worth pointing out: with the proper Science!, the Electric Shock Ring also grants +100% to Chain Lightning — which you can cast over and over again using Future Cat’s Lightning Cloud. So that’s nice. 🙂
The Run-Down: So honestly I don’t remember a lot of this run, because I traveled 246 floors getting from 1 to 80. I know that I used Magic Carpet on F39, Time Travel Device on F49, PoE #1 on F59 (52 floors back), and PoE #2 on F79 (54 floors back). It got fairly mind-numbing. I maxxed out not only Planar Prophet, but every single Title that gave even a single point of Power by the time I used my first PoE, and I maxxed out every single title period by the time I used my second PoE. I still only got my last necessary Ancient Element on F76 (the second time).
I know that I didn’t use a single Goblin Compound until I had a point in every single Chemistry skill, so that I got all of the side benefits, and that built up a lot over all those floors. I ended with a base Power around 310 and a base Attack around 360, in large part due to burning through 30+ spare Quenching Essences for a 60+ Attack boost.
Floor Strategy: Reveal enemies one at a time and punch them in the face until dead. When stuff gets challenging (F76+ in this case), reveal all the enemies and cast Chain Lightning, then face punch. Once you’ve maxxed out Chemistry, keep buying/acquiring all of the Chemistry Elements you can, because they’re HP and you use them before you use any other resources.
When you have time to sit back and ping something down slowly, take it and use up a few of your Air Gun/Air Cannons to conserve resources. If you hit a floor with 3 ranged units and they’re doing dangerous levels of damage, hit them with Hurricane Straws or just f**k it and Armageddon or otherwise board clear and AoE — but save at least a couple of Hurricane Straws in case you get a Dimension Door; that little guardian inside gets crazy as you get into the lower floors.
Boss Strategy: Electrostatic Field, Disrupting Ray, Lighting Bolt, (your choice of Hex, Resentment-Venting Hourglass, or Timestill from either your spellbook or the Future Cat item), Lightning Bolt until dead. Seriously, that’s how I took out F60, F70, and F80. 😀
Final Notes: This was an ordeal of repetition, but it was a great way to get about 30 DP in one run and nail the Boss Prize as a side benefit. If I had to do it again, I’d do it exactly the same way. 🙂