The Most Efficient Dragonball Farming Method Ever

Got this idea from Hengyu Lin on the G&D forums, tried it, and it works wonders, so I thought I’d share with y’all. Happy Gumballing!

Maze: Pirate’s Port

Purpose: Nailing the fastest possible Dragon Wishes, for the purpose of getting the day’s Gems as quickly as available.

Mainball: Panda — There’s a special interaction here: if you get the Master Turtle’s Shell and give it to the Turtle Master (who only shows up w/Panda Main and always on F29), you get four Dragonballs (and a fifth if you have Farplane Ranger (Lantern) when you open the Shark’s Stomach)!

Linkball 1: Divine Dragon — Duh. How else u gonna get an extra Dragonball per 20 floors (on average)?

Linkball 2: Flagellant (alternately, Junkman) — Flagellant nets you 1d2 Dragonballs once you’re done with Venture titles, or Junkman nets you a very rare Dragonball from his Trash Cans. I prefer Flagellant in general (feels better to deliberately finish off the 2nd or 3rd wish than accidentally get your 3rd dragonball or whatever). That said, if you haven’t gotten Junkman’s baby, play Junkman until you do. 🙂

Venture Title: Farplane Ranger (Lantern) — If you’re farming Dragonballs, you’re endgame enough that you can just push through the Venture title first without stressing about your ability to keep descending, and you don’t want to open the Shark’s Stomach until you get FPR(l), so just do it.

Melee Title: Duke of Destruction — This is the one maze where you’re most likely to land a complete set of Dragon mail, and there’s literally nothing special about the enemies in this maze that you need to work around here, so just go for broke and look for the classic ‘easy mode’ combo.

Magic Title: Legendary Mage — See above.

Artifact: Belt of Duke of Destruction — You won’t wear it once you get the Dragon mail, but it doubles the eventual proc rate of Duke of Destruction, which is super awesome.

Potion: Hell Crimson Reagent — Because really, you don’t need a potion at all, but slightly better Blades of Ruin can’t hurt.

The Rundown: Not going to go into huge detail here as there’s almost no strategy involved. Nail FPR(l) as close to F1 as possible, then fill out Venture titles so you can get the Dragonballs from Flagellant. Move on to Melee, fill it out entirely, get Flagellant’s crit chance, move onto Magic, fill it out completely.

If you get the Turtle Master’s Shell, you can hang out long enough to get 3 Dragon Wishes ’cause you’ll basically get one free from the Shell’s 4 (secretly 5) plus Flagellant’s 1-2. The other 66% of the time, you can still land 2 wishes fairly easily just by working your way down.

[Edit a couple days later] I should note, too, that if you’re serious about farming Wishes at optimal speed, just quit and restart if you open the Shark’s Stomach and don’t get the Turtle Master’s Shell. It’s way easier to run to F29 three times to get your Gems than it is to run to F80+ once. :D[/edit]

Sorry for the short post, work is still blitzed from the post-holiday catchup, but I wanted to let y’all know I’m not dead, and while I’m not quite as active on G&D as I was (mostly due to no new maze content in some time and getting stuck on a couple of other games), I’m not going anywhere, either. 🙂

Peace!